Moonlight Interactive

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What this all about?

This is just an introduction post—what to expect, what’s to come, and why I’m doing it.

You probably saw we currently have two sections on our website: the Developer’s Blog and TILs (Today I Learned). The first will be all about our development journey of hopefully useful and loved software for the architectural industry. As I mentioned before, we don’t know exactly what we’re building yet—we’re prototyping and playing with different ideas and technologies. A few things we’re interested in right now are influenced by game design, procedural generation, and humanising software. We want to make software for people. As Sir Jony Ive said:

“I believe that when somebody unwrapped that box and took out that cable and they thought, somebody gave a shit about me, I think that’s a spiritual thing.”
— Sir Jony Ive, at Stripe 8 May 2025

Second, TILs is about our learning and educational journey. This section might have tutorials, explanations, or just things we find interesting. As a solo founder of the company, I had to learn a lot of things myself—and computer science is one of the areas I’m still learning. I want to share my journey and hopefully help other people as well, especially with complex topics like C++, computer graphics, and linear algebra. I’m not in any way a professional in the field, but I’ve done a fair amount of scripting in Unity (C#) and SwiftUI.

Again, I hope sharing my journey—developing something good for architects and designers, and showing the process and learning that went into it—will help others see the behind-the-scenes of the project and maybe inspire someone to do the same.